Module modules

SciTE-st's modules. [Dummy file]

Usage

Like Textmate, I have devised a simple bundle-like system for SciTE commands,
snippets, and key commands in the form of modules. Although this structure is
not strictly enforced, it is clean and intuitive. Modules utilize the Lua 5.1
package model.

There are two kinds of modules: generic and language-specific. Both are just
single directories full of Lua scripts and maybe additional files. Typically
each module has an init script (named after the module) that loads all of the
functionality that will be provided by the module.

Generic modules are typically loaded in the Lua startup script.

Language-specific modules are loaded by placing the
  extension.[filepattern]=path/to/bundle/init/script
in a SciTE properties file (most probably Global or User). Each language-
specific module contains the init script, and generally a commands.lua and
snippets.lua script in addition to an API file, extra documentation, etc. The
commands.lua provides useful functionality and langage-specific key commands
for the module and the snippets.lua script contains language-specific
snippets. It is recommended to create a table for each module so as not to
pollute the global Lua environment. So for example in the Ruby module, there
is a Ruby table that contains all functions, variables, etc. For examples,
see the html, lua, php, or ruby modules.

When assigning key commands to module functions, do not forget to do so AFTER
the function has been defined. You will notice that in all language-specific
moduless, key commands are always at the end of the commands.lua scripts.

Also, keep in mind when calling module functions from the SciTE tools menu,
call it with
  command.[num].[filepattern]=dostring [module_name].[function]
If your function requires parameters, you may have to supply them in the
command definition (even empty strings)

Functions

no_functions () This module contains no functions.


Functions

no_functions ()
This module contains no functions.

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